Below is a post written by the talented team at CapturingReality. Some time ago they asked if I wanted to write something about their software and how it fits into my pipeline and they were nice enough to feature it in an article on their website. How to become a character in video game By […]
Category Archives: Body Scanning
One of the very first projects I worked on as an independent 3D scanning specialist was the cinematic for a mobile game called “The Walking Dead”. I wrote a small blog post about that project years ago which you can find here. Not too long after the cinematic got released several articles appeared about that […]
I had often wondered what exactly would be the best file format to export images in when it comes to photogrammetry.
Earlier this year we were asked by Psyop to help them create the 3d characters for the cinematic trailer of the new Walking Dead: No Man’s Land game by Finnish developer Next Games. Being great fans of the series we were honored and excited to be part of it! Mission The idea for the 30 […]